Run by the Bounty Board team

Launch your game with our team

Pick the stage your game is at. We test it with real players, make your demo playable in any browser, and run the creators and competitions around your fest or launch. Creators and testers are paid only for work you approve or views we measure.

FEB 22

Steam Next Fest opens

JAN 10

Next Fest sign up closes

DEC 12

Last day to book a playtest for the fest

2 DAYS

We reply with a scope and a fixed price

Stage select

Stage 1 of 4 · Prototype

Find the hook

Before you build a Steam page or cut a trailer, find out which capsule, trailer or prototype makes players want more, and make sure your build runs everywhere.

Test your hook

1 to 2 weeks

$149or $399 with a build

Twenty players tell you what hooks them.

Best before you announce, or before you cut a new trailer.

What you get

Gamers we hand pick
20
Capsules or trailer cuts
2 or 3
Questions we write with you
Up to 6

We promise

Promised
Written answers
20
Memo: go or rework
1
Play time
Arcade builds

A tester drops out? The spot reopens at no fee.

To testers, $5 each
$100
Our team
$49

Web build check

Tool

$49a build

or $19 a month per game

We boot your build and tell you what breaks.

Best before any playtest, fest or upload.

What you get

Chrome and Safari
Desktop and phone
Report
Errors, load, controls
Turnaround
2 business days

We promise

Promised
A written check
Every build you send

Or let us run it start to finish

Road to Next Fest

Dec to Mar

$6,000from

$3,000 team fee + from $3,000 to testers, creators and prizes

Your whole fest, run by one manager.

For a demo headed to the February 22 fest.

What’s in it

Playtest rounds
2
Web demo
Included
Creator push
6 weeks
Fest week competition
Included
Report every day of the fest
Included

First 5 studios: $500 off when we publish your numbers. Book by December 12.

Launch season

12 weeks

$7,500from

$4,500 team fee + from $3,000 creator budget

Steam page to launch week, run for you.

For a dated launch, or a Kickstarter.

What’s in it

Creator waves
3
Launch week competition
Included
Weekly call with your manager
Included
Kickstarter version
Ask us
Case study
At close

Every wave carries the launch push’s promises: approved, disclosed videos and a capped price per view.

Web spinoff game

4 to 6 weeks

$4,000to $8,000

Made by the team behind our Arcade originals

A small browser game set in your world.

For games that can’t go to the web, or want a daily reason to return.

What’s in it

Daily challenge
Included
Leaderboards and a share card
Included
Wishlist button
Your Steam link
Hosted on the Arcade and your site
Included
Launches with a competition
Included

Built from your art with your OK. We never promise wishlists from it.

Every service includes

  • Our team fee is quoted before you book, on its own line, apart from money for creators, testers and prizes.
  • Creator and tester money is funded up front and paid only for work you approve or views we measure.
  • Money nobody earns comes back to you as money, not credit.
  • Creators disclose the sponsorship in every post. We approve on delivery and disclosure, never on tone.
  • We never sell Steam reviews, and we never promise wishlists or sales. Your wishlists come from your own Steam links, and the report says so.

Before you book

  • A live Steam page and a playable demo or build. A hook test only needs your capsule art or a trailer.
  • Someone who can approve videos and reports within 3 business days.
  • For a web demo: access to your project, and no web exclusive deal for the same build.
  • For the February fest: book by December 12, so your playtest ends and fixes ship before demo builds are due.